Second Life economy hits major milestones in Q3: 1 Billion Total User Hours, 1 Billion in User-to-User transactions
In Q3 2009, The Second Life economy reached a significant milestone marking the continued success of Second Life. See the release here.
Second Life Residents enjoyed strong economic growth in Q3, despite the ongoing impact of the Bot policy on total user hours and concurrency.
Highlights of Q3 include:
- 150M USD in...