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Retail in Virtual Worlds

OfflineKathryn Gibson

Build-a-Bear

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Store.org article

Build-A-Bear is hands-on in kids' real and virtual worlds 

From June 2009

By Sandy Smith


Build-A-Bear Workshop has spent years studying how its young customers play. When it noticed that its tech-savvy pre-teen customers were as content to play in the virtual world as the real one, the company created an online experience designed to feed off and enhance the in-store experience.

"Kids today move seamlessly between online and real-world play," says Dave Finnegan, Build-A-Bear…

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OfflineKathryn Gibson

This article was posted on October 22, 2008 - Thought I would share it as it relates to saving retail through virtual goods.

Link to original article  

Virtual World May Save Build-A-Bear

Build-A-Bear, the 11-year-old company where customers create customized stuffed toys, reported a $2-million net loss on its Q3 earnings call yesterday.

$1.7 million of the loss was attributed to the shutdown of itsclosing down its Friends 2B doll business. The company is now focusing on expanding its core operations: Build-A-Bear retail stores, the website and virtual world BuildaBearville.com.

Retail offerings collection will include…

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